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ConditionalStateSampler.h
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34
35/* Author: Francesco Grothe */
36
37#ifndef OMPL_CONDITIONALSTATESAMPLER_H
38#define OMPL_CONDITIONALSTATESAMPLER_H
39
40#include "ompl/base/ValidStateSampler.h"
41#include "ompl/base/StateSampler.h"
42#include "ompl/base/SpaceInformation.h"
43#include "ompl/base/spaces/SpaceTimeStateSpace.h"
44
45namespace ompl
46{
47 namespace base
48 {
49
53 class ConditionalStateSampler : public ValidStateSampler
54 {
55 public:
57 class Motion
58 {
59 public:
60 Motion() = default;
61
62 explicit Motion(const SpaceInformationPtr &si) : state(si->allocState())
63 {
64 }
65
66 ~Motion() = default;
67
68 const base::State *root{nullptr};
69 base::State *state{nullptr};
70 Motion *parent{nullptr};
72 std::vector<Motion *> children{};
73 // only used by goal tree
74 Motion *connectionPoint{nullptr}; // the start tree motion, if there is a direct connection
75 int numConnections{0}; // number of connections to the start tree of self and all descendants
76 };
77
79 ConditionalStateSampler(const SpaceInformation *si, Motion *&startMotion,
80 std::vector<Motion *> &goalMotions, std::vector<Motion *> &newBatchGoalMotions,
81 bool &sampleOldBatch);
82
83 bool sample(State *state) override;
84 bool sampleNear(State *state, const State *near, double distance) override;
85
86 private:
88 StateSamplerPtr internalSampler_ = si_->allocStateSampler();
89
91 Motion *&startMotion_;
92
94 std::vector<Motion *> &goalMotions_;
95
97 std::vector<Motion *> &newBatchGoalMotions_;
98
100 bool &sampleOldBatch_;
101
104 int maxTries_ = 10;
105
107 ompl::RNG rng_;
108 };
109 } // namespace base
110} // namespace ompl
111
112#endif // OMPL_CONDITIONALSTATESAMPLER_H
Random number generation. An instance of this class cannot be used by multiple threads at once (membe...
std::vector< Motion * > children
The set of motions descending from the current motion.
bool sampleNear(State *state, const State *near, double distance) override
Sample a state near another, within specified distance. Return false, in case of failure.
bool sample(State *state) override
Sample a state. Return false in case of failure.
ConditionalStateSampler(const SpaceInformation *si, Motion *&startMotion, std::vector< Motion * > &goalMotions, std::vector< Motion * > &newBatchGoalMotions, bool &sampleOldBatch)
The constructor.
A shared pointer wrapper for ompl::base::SpaceInformation.
StateSamplerPtr allocStateSampler() const
Allocate a uniform state sampler for the state space.
A shared pointer wrapper for ompl::base::StateSampler.
Definition of an abstract state.
Definition State.h:50
const SpaceInformation * si_
The state space this sampler samples.
This namespace contains sampling based planning routines shared by both planning under geometric cons...
Main namespace. Contains everything in this library.