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HillClimbing.cpp
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34
35/* Author: Ioan Sucan */
36
37#include "ompl/geometric/HillClimbing.h"
38
39namespace ompl
40{
41 namespace magic
42 {
47 static const unsigned int MAX_CLIMB_NO_UPDATE_STEPS = 10;
48 } // namespace magic
49} // namespace ompl
50
51bool ompl::geometric::HillClimbing::tryToImprove(const base::GoalRegion &goal, base::State *state, double nearDistance,
52 double *betterGoalDistance) const
53{
54 double tempDistance;
55 double initialDistance;
56
57 bool wasValid = valid(state);
58 bool wasValidStart = wasValid;
59
60 bool wasSatisfied = goal.isSatisfied(state, &initialDistance);
61 bool wasSatisfiedStart = wasSatisfied;
62
63 double bestDist = initialDistance;
64
65 base::StateSamplerPtr ss = si_->allocStateSampler();
66 base::State *test = si_->allocState();
67 unsigned int noUpdateSteps = 0;
68
69 for (unsigned int i = 0; noUpdateSteps < magic::MAX_CLIMB_NO_UPDATE_STEPS && i < maxImproveSteps_; ++i)
70 {
71 bool update = false;
72 ss->sampleUniformNear(test, state, nearDistance);
73 bool isValid = valid(test);
74 bool isSatisfied = goal.isSatisfied(test, &tempDistance);
75 if (!wasValid && isValid)
76 {
77 si_->copyState(state, test);
78 wasValid = true;
79 wasSatisfied = isSatisfied;
80 update = true;
81 }
82 else if (wasValid == isValid)
83 {
84 if (!wasSatisfied && isSatisfied)
85 {
86 si_->copyState(state, test);
87 wasSatisfied = true;
88 update = true;
89 }
90 else if (wasSatisfied == isSatisfied)
91 {
92 if (tempDistance < bestDist)
93 {
94 si_->copyState(state, test);
95 bestDist = tempDistance;
96 update = true;
97 }
98 }
99 }
100 if (update)
101 noUpdateSteps = 0;
102 else
103 noUpdateSteps++;
104 }
105 si_->freeState(test);
106
107 if (betterGoalDistance)
108 *betterGoalDistance = bestDist;
109 return (bestDist < initialDistance) || (!wasSatisfiedStart && wasSatisfied) || (!wasValidStart && wasValid);
110}
Definition of a goal region.
Definition GoalRegion.h:48
bool isSatisfied(const State *st) const override
Equivalent to calling isSatisfied(const State *, double *) with a nullptr second argument.
Definition of an abstract state.
Definition State.h:50
bool tryToImprove(const base::GoalRegion &goal, base::State *state, double nearDistance, double *betterGoalDistance=nullptr) const
Try to improve a state (reduce distance to goal). The updates are performed by sampling near the stat...
This namespace includes magic constants used in various places in OMPL.
Definition Constraint.h:52
static const unsigned int MAX_CLIMB_NO_UPDATE_STEPS
Maximum number of consecutive failures to allow before giving up on improving a state....
Main namespace. Contains everything in this library.