GSE3RigidBodyPlanning.h
40 }
RigidBodyGeometry(MotionModel mtype, CollisionChecker ctype)
Constructor expects a state space that can represent a rigid body.
Definition: RigidBodyGeometry.h:61
RenderGeometry(const RigidBodyGeometry &rbg, GeometricStateExtractor se)
Constructor expects a state space that can represent a rigid body.
Definition: RenderGeometry.h:55