ConditionalStateSampler.h
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34 
35 /* Author: Francesco Grothe */
36 
37 #ifndef OMPL_CONDITIONALSTATESAMPLER_H
38 #define OMPL_CONDITIONALSTATESAMPLER_H
39 
40 #include "ompl/base/ValidStateSampler.h"
41 #include "ompl/base/StateSampler.h"
42 #include "ompl/base/SpaceInformation.h"
43 #include "ompl/base/spaces/SpaceTimeStateSpace.h"
44 
45 namespace ompl
46 {
47  namespace base
48  {
49 
53  class ConditionalStateSampler : public ValidStateSampler
54  {
55  public:
57  class Motion
58  {
59  public:
60  Motion() = default;
61 
62  explicit Motion(const SpaceInformationPtr &si) : state(si->allocState())
63  {
64  }
65 
66  ~Motion() = default;
67 
68  const base::State *root{nullptr};
69  base::State *state{nullptr};
70  Motion *parent{nullptr};
72  std::vector<Motion *> children{};
73  // only used by goal tree
74  Motion *connectionPoint{nullptr}; // the start tree motion, if there is a direct connection
75  int numConnections{0}; // number of connections to the start tree of self and all descendants
76  };
77 
79  ConditionalStateSampler(const SpaceInformation *si, Motion *&startMotion,
80  std::vector<Motion *> &goalMotions, std::vector<Motion *> &newBatchGoalMotions,
81  bool &sampleOldBatch);
82 
83  bool sample(State *state) override;
84  bool sampleNear(State *state, const State *near, double distance) override;
85 
86  private:
88  StateSamplerPtr internalSampler_ = si_->allocStateSampler();
89 
91  Motion *&startMotion_;
92 
94  std::vector<Motion *> &goalMotions_;
95 
97  std::vector<Motion *> &newBatchGoalMotions_;
98 
100  bool &sampleOldBatch_;
101 
104  int maxTries_ = 10;
105 
107  ompl::RNG rng_;
108  };
109  } // namespace base
110 } // namespace ompl
111 
112 #endif // OMPL_CONDITIONALSTATESAMPLER_H
Random number generation. An instance of this class cannot be used by multiple threads at once (membe...
Definition: RandomNumbers.h:88
A shared pointer wrapper for ompl::base::SpaceInformation.
const SpaceInformation * si_
The state space this sampler samples.
bool sampleNear(State *state, const State *near, double distance) override
Sample a state near another, within specified distance. Return false, in case of failure.
std::vector< Motion * > children
The set of motions descending from the current motion.
ConditionalStateSampler(const SpaceInformation *si, Motion *&startMotion, std::vector< Motion * > &goalMotions, std::vector< Motion * > &newBatchGoalMotions, bool &sampleOldBatch)
The constructor.
StateSamplerPtr allocStateSampler() const
Allocate a uniform state sampler for the state space.
bool sample(State *state) override
Sample a state. Return false in case of failure.
A shared pointer wrapper for ompl::base::StateSampler.
Main namespace. Contains everything in this library.