DiscreteMotionValidator.cpp
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34 
35 /* Author: Ioan Sucan */
36 
37 #include "ompl/base/DiscreteMotionValidator.h"
38 #include "ompl/util/Exception.h"
39 #include <queue>
40 
41 void ompl::base::DiscreteMotionValidator::defaultSettings()
42 {
43  stateSpace_ = si_->getStateSpace().get();
44  if (stateSpace_ == nullptr)
45  throw Exception("No state space for motion validator");
46 }
47 
49  std::pair<State *, double> &lastValid) const
50 {
51  /* assume motion starts in a valid configuration so s1 is valid */
52 
53  bool result = true;
54  int nd = stateSpace_->validSegmentCount(s1, s2);
55 
56  if (nd > 1)
57  {
58  /* temporary storage for the checked state */
59  State *test = si_->allocState();
60 
61  for (int j = 1; j < nd; ++j)
62  {
63  stateSpace_->interpolate(s1, s2, (double)j / (double)nd, test);
64  if (!si_->isValid(test))
65  {
66  lastValid.second = (double)(j - 1) / (double)nd;
67  if (lastValid.first != nullptr)
68  stateSpace_->interpolate(s1, s2, lastValid.second, lastValid.first);
69  result = false;
70  break;
71  }
72  }
73  si_->freeState(test);
74  }
75 
76  if (result)
77  if (!si_->isValid(s2))
78  {
79  lastValid.second = (double)(nd - 1) / (double)nd;
80  if (lastValid.first != nullptr)
81  stateSpace_->interpolate(s1, s2, lastValid.second, lastValid.first);
82  result = false;
83  }
84 
85  if (result)
86  valid_++;
87  else
88  invalid_++;
89 
90  return result;
91 }
92 
94 {
95  /* assume motion starts in a valid configuration so s1 is valid */
96  if (!si_->isValid(s2))
97  {
98  invalid_++;
99  return false;
100  }
101 
102  bool result = true;
103  int nd = stateSpace_->validSegmentCount(s1, s2);
104 
105  /* initialize the queue of test positions */
106  std::queue<std::pair<int, int>> pos;
107  if (nd >= 2)
108  {
109  pos.emplace(1, nd - 1);
110 
111  /* temporary storage for the checked state */
112  State *test = si_->allocState();
113 
114  /* repeatedly subdivide the path segment in the middle (and check the middle) */
115  while (!pos.empty())
116  {
117  std::pair<int, int> x = pos.front();
118 
119  int mid = (x.first + x.second) / 2;
120  stateSpace_->interpolate(s1, s2, (double)mid / (double)nd, test);
121 
122  if (!si_->isValid(test))
123  {
124  result = false;
125  break;
126  }
127 
128  pos.pop();
129 
130  if (x.first < mid)
131  pos.emplace(x.first, mid - 1);
132  if (x.second > mid)
133  pos.emplace(mid + 1, x.second);
134  }
135 
136  si_->freeState(test);
137  }
138 
139  if (result)
140  valid_++;
141  else
142  invalid_++;
143 
144  return result;
145 }
bool checkMotion(const State *s1, const State *s2) const override
Check if the path between two states (from s1 to s2) is valid. This function assumes s1 is valid.
Definition of an abstract state.
Definition: State.h:113
SpaceInformation * si_
The instance of space information this state validity checker operates on.
const StateSpacePtr & getStateSpace() const
Return the instance of the used state space.